Because I have enough on my plate overseeing Iron Realms as a whole, I can’t be producer. Justin’s going to fill that role, with two other people taking over as co-producers on Achaea while Justin continues to exercise oversight on Achaea as executive producer.
Starmourn won’t go into beta until, at a minimum, the middle of 2017, so it’s aways off. We’ll be slowly leaking out info about the game between now and then, from info about the universe of Starmourn, the game systems, concept art, and more.
The best way to get that info is to sign up for the mailing list. Go to http://www.starmourn.com and you can sign up using the blue tab on the upper-right. There’s also a little teaser video there that tells you a tiny bit about the Starmourn universe. Apologies for its somewhat inconsistent visuals! It’s something we put together from mainly stock video, because we’re a scrappy little company without a 100 person CGI team (*shakefist Blizzard*).
So, if you’re psyched to learn more about what we hope to make the best sci-fi MUD ever made, www.starmourn.comstarmourn.com is the place to go.
I can’t wait to tell you more about it!
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