to release the Warfaring Strangers: Darkscorch Canticles compilation alongside companion D&D-style board game, Cities of Darkscorch.
Warfaring Strangers: Darkscorch Canticles 
UK Release Date: 17th March 2014 
01. Air - Twelve O’Clock Satanial
02. Wrath - Warlord
03. Stonehenge - King of the Golden Hall 
04. Triton Warrior - Sealed in a Grave
05. Junction - Sorcerer
06. Stone Axe - Slave of Fear
07. Wizard - Seance
08. Stoned Mace - Tasmania
09. Arrogance - Black Death
10. Sonaura - Song of Sauron
11. Dark Star - Spectre
12. Inside - Wizzard King
13. Space Rock - Dark Days
14. Medusa - Black Wizard
15. Gorgon Medusa - Sweet Child
16. Hellstorm - Cry For The Newborn
One year ago, Medusa’s mysterious First Step Beyond LP emerged from its Chicago forge, marked by a golden 0481⁄2, heralding The Numero Group delving into the Stygian caverns of America’s hard rock underground. Out of shrouded depths were summoned a horde of 16 bands whose sole release justified their entire rock & roll mythos. But Darkscorch would be more than a simple aural landscape: It melds amateur D&D artwork with stout chunks of stoned basement rock, grafting physical music artifacts into an imagined world. The final product, in its vinyl manifestation, is ensconced in an embossed, foil-stamped Wibalin weave — bongwater-soakage not included. The CD edition follows suit, foil-stamped by licks from the fire-lake of Eldara.

This music hails from an occluded realm, somewhere just beyond the pot-addled minds of its creators. Lyrically, the Darkscorch Canticles trifle with themes most grave: crippling fear, pagan hostility, paranoia, power addiction—even necromancy. Satan’s name is openly invoked, alongside Sauron’s. In this collection, medieval Bonham thunk and febrile Iommi guitar leads crowd out the bluesy Americana that foregrounded those bands, replacing hippie pastoralism with mythology, armored conflict, sorcery, and doom. Within, the impact of Black Sabbath on US shores and heartlands is revealed as a bludgeoning previously undescribed. These worried, warlike canticles occupy a miniscule niche in the American underground of self-released rock, but their appeal is more broad today than in any previous era.

Junction ‘Sorcerer’ (via soundcloud)
Wrath ‘Warlord’ (via soundcloud)
Cities of Darkscorch
UK Release Date: 30th May
Packaged in a custom game box with new artwork by Robert Soden, in a limited edition of 1500, The Cities of Darkscorch includes the following elements:
• 25x25 full colour Cities of Darkscorch Gameboard
• 16 Wooden Player Tokens/45 Adapters
• 6 Banner Boards
• 100 Fate Cards
• 100 Foe Cards
• 1 20-Sided Combat Die
• 16-Sided Movement Die
• 14-Sided Performer Die
• Warfaring Strangers: Darkscorch Canticles 2LP and slipcase CD with alternate cover art by Robert Soden.
Cities of Darkscorch, Supa Edition
ltd to 500

Cities of Darkscorch, Supa Edition includes all of the elements of Numero’s Cities of Darkscorch game, plus a bonus 7” featuring “Animal Woman” b/w “Red Brained Woman” by LA heavy rock honchos Supa Chief. Also included is a custom-printed guitar pick, which serves double duty as an additional Cities of Darkscorch Player Token. Full colour pic sleeve features a game board map extension, complete with its own exclusive Darkscorch city.
In the brave tradition of George and Charles Parker, Milton Bradley, and Gary Gygax comes Cities of Darkscorch—the Numero Group's embattled first attempt at board game creation. Cities is the playable companion to Warfaring Strangers: Darkscorch Canticles, the label's 48th mainline release and a harrowing dive into the Stygian caverns of the American hard rock underground. A dice-rolling, card-driven, heavy rock band van ride through a fantasy landscape, Cities of Darkscorch could not begin to exist without Robert Soden, who, in 1975, set about creating a tapestry of maps, floorplans, and dungeon schema—the D&D-based lands of Eldara. Expanding upon Soden’s meticulous vision, Cities of Darkscorch required newly commissioned card art and band logos to summon up a gravely themed mythical land of desolate outposts, warring bands, and the familiar ills that befall them.

Roleplaying as any of Darkscorch Canticles’ sixteen determined bands, one to six players traverse the broken roads of Darkscorch—battling such forbidding quartets as Grimsword, Narcissus, Ass-Centaur and 97 more—to collect city banners from such pits of hard rock competition as Afterdath, Wizard’s Wellspring, and Throk,. Along the way, players may augment their bands through the use of fate cards with new artwork from the demented minds of John McGavock McConnell and Eliza Childress. The ultimate goal is Numenor, victory, and a record contract penned in brimstone, VD, and pot smoke. distributed exclusively in the UK via
Nita Keeler
Gold Star PR
Wyastone Business Park, Wyastone Leys, Monmouth, NP25 3SR
Tel: 01600 892 690


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